![]() Added weapons: Battle rifle, Assault carbine, Marksman carbine, Sniper rifle, Anti-materiel rifle. Fixed suppressor sound problem of Anti-materiel rifle. Added weapons: 10mm submachine gun, 12.7mm submachine gun, Light machine gun, Trail carbine, Brush gun. Fixed missing texture of Sniper rifle's magazine. Added ammo: 12.7mm round, 12 gauge shotgun shell (Renamed original Shotgun shell), 20 gauge shotgun shell, 40mm grenade, 40mm grenade, incendiary. Added weapons: Single shotgun, Caravan shotgun, Riot shotgun, Grenade rifle, Bozar (Uniq.) For now all weapons/ammo are added to level list with scripts, which almost excludes conflicts to any other mod. Fixed the flight trajectory of 40mm shells. 22 SMG, 9mm SMG, Varmint rifle, Cowboy repeater, Lever-action shotgun, Hunting shotgun, Grenade launcher. 22 pistol, Police pistol, 5.56mm pistol, H&H Tools nail gun, Silenced. 357 Magnum revolver, 9mm pistol, Silenced. Added Specular textures (Adds a gloss effect). 32 caliber round, 25mm grenade, Electron charge pack, Energy cell. 32 pistol, Chinese pistol, Chinese assault rifle, Assault rifle, Lever-action rifle, 25mm grenade APW, Plasma pistol, Plasma defender, Pulse pistol, Alien atomizer, Laser RCW, Tri-beam laser rifle, Multiplas rifle, Plasma rifle, Holorifle, LAER, Gauss rifle, Alien disintegrator. we deed files with "1stperson" prefix because they have better quality then files without prefix,Ĥ) Delete files without prefix "1stperson",ĥ) Delete prefix "1stperson" in name of file (Rename in to file without prefix),Ħ) Copy Textures folder in Your installation path/Fallout 4/Data. Two of them will have prefix "1stperson". There will be folder Textures,ģ) Find inside texture files. 12 gauge shotgun shell (Renamed from - Shotgun shell)ġ) There is a three files in archive: New Vegas Weapons - Main.BA2, New Vegas Weapons - Textures.BA2 and New Vegas Weapons.esp,Ģ) Copy all files in folder: Your installation path/Fallout 4/Data,ģ) Mark in launcher - New Vegas Weapons.esp,ġ) Delete files New Vegas Weapons - Main.BA2, New Vegas Weapons - Textures.BA2 and New Vegas Weapons.esp, from folder Your insallation path/Fallout 4/Data.ġ) This textures will work only for that weapon which i specified above,Ģ) Download archive. Gauss rifle (Renamed to - Gauss Carbine) Plasma rifle (Renamed to - Enclave plasma rifle) Plasma pistol (Renamed to - Enclave plasma pistol) Lever-action shotgun ( Link to Millenia's retexture) Caravan shotgun ( Link to Millenia's retexture) Single shotgun ( Link to Millenia's retexture) Light machine gun ( Link to Millenia's retexture) Lever-action rifle (Renamed to - Winchester) Assault rifle (Renamed to - Light assault rifle) Cowboy repeater ( Link to Millenia's retexture) Anti-materiel rifle ( Link to Millenia's retexture) Assault carbine ( Link to Millenia's retexture) Battle rifle ( Link to Millenia's retexture) Automatic rifle ( Link to Millenia's retexture) 10mm submachine gun ( Link to Millenia's retexture) 9mm pistol ( Link to Millenia's retexture) 45 Auto pistol ( Link to Millenia's retexture) Retained all original modifications and added many new one.Īll weapons can find as any other weapon, buy, find on enemies and etc. Reload animations are "fitted" under Fallout 4. Craft a Nuka-Mixer Station in one of the game's settlements and run down the list making all 20 of the variations of Nuka-Cola available.Mod adds weapons from Vegas and Fallout 3.Īll weapons have their unique sounds. You'll need Nuka-Cola x11, Nuka-Cherry x8, Nuka-Cola Dark 圆, Nuka-Cola Wild 圆, Nuka-Cola Orange 圆, Nuka-Grape x5, Nuka-Cola Quantum x4, Nuka-Cola Quartz x4, and Nuka-Cola Victory x4.Īlright, final step. You can find the pages for each ingredient HERE. Using "player.additem X" where X is the item ID. Now that you have all the recipes and the ability to craft them, we'll need the ingredients. So type it onces as "setstage DLC04NukaSodas 10" and then a second time with "setstage DLC04NukaSodas 20" and so on, all the way up to 150, so a total of 15 commands. So you'll need to enter "setstage DLC04NukaSodas XX" where XX = increments of 10. However, you need to be at specific sections of a quest to properly obtain the ability to use the recipes. ![]() Make sure you loot the dev room inside "coc qasmoke" first as this will give you all the recipes to do this achievement.
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